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    MHTY: Random AIO

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    Total Votes: 6
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    luldespencer

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    MHTY: Random AIO

    Post  luldespencer on Sat Jun 20, 2009 4:39 pm

    Concept: All randoms fixed in one.


    We could possibly fix in this comunitty because JaGex doesn't know about this site. They still suspect that that we can't fix randoms ^_^



    Just a suggestion,


    ~ Lul.

    DWB

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    Re: MHTY: Random AIO

    Post  DWB on Sat Jun 20, 2009 8:22 pm

    luldespencer wrote:Concept: All randoms fixed in one.


    We could possibly fix in this comunitty because JaGex doesn't know about this site. They still suspect that that we can't fix randoms ^_^



    Just a suggestion,


    ~ Lul.

    I second this one~

    sarcasm

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    Re: MHTY: Random AIO

    Post  sarcasm on Sat Jun 20, 2009 9:08 pm

    All of them? it could be a 4 month job do to beta testing the scripts and things like that, and also alot of accounts
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    luldespencer

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    Re: MHTY: Random AIO

    Post  luldespencer on Sat Jun 20, 2009 9:25 pm

    sarcasm wrote:All of them? it could be a 4 month job do to beta testing the scripts and things like that, and also alot of accounts


    What do you mean lots of accounts? The randoms are made, but the id's are messed up? How the fuck did you come up with the idea of a 4 month job?


    ~ Lul.

    Todd

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    Re: MHTY: Random AIO

    Post  Todd on Sat Jun 20, 2009 10:41 pm

    I think this is an excellent idea. There is the problem of getting the random in the first place, in order obtain the id's and such. If we all pitch in whenever we do get a random, then this would work good.

    sarcasm

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    Re: MHTY: Random AIO

    Post  sarcasm on Sat Jun 20, 2009 10:43 pm

    Todd wrote:I think this is an excellent idea. There is the problem of getting the random in the first place, in order obtain the id's and such. If we all pitch in whenever we do get a random, then this would work good.
    Luldespencer, this is what I mean

    Also if you mean by make a whole new anti-randoms code, you just can't go and rip the randoms

    Silverleafz

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    Re: MHTY: Random AIO

    Post  Silverleafz on Sun Jun 21, 2009 5:34 am

    We already have anti-randoms that come with RSbot, use them as a skeleton and edit 'em Smile. Problem solved.
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    luldespencer

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    Re: MHTY: Random AIO

    Post  luldespencer on Sun Jun 21, 2009 10:00 am

    Silverleafz wrote:We already have anti-randoms that come with RSbot, use them as a skeleton and edit 'em Smile. Problem solved.

    Yep Wink but we just need DDM on this thread


    ~ Lul.

    Durka Durka Mahn
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    Re: MHTY: Random AIO

    Post  Durka Durka Mahn on Sun Jun 21, 2009 12:26 pm

    Randoms are too much work.

    steven1222

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    Re: MHTY: Random AIO

    Post  steven1222 on Sat Jun 27, 2009 12:50 pm

    But we need randoms cause we always get stuck on them and thats y people get banned

    Todd

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    Re: MHTY: Random AIO

    Post  Todd on Sat Jun 27, 2009 2:40 pm

    I actually rarely get stuck on randoms. The only one I get stuck on is the maze one. Anyway he said he didn't want to do them.

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